His work also involves facing a terrorist cell and freeing the President's daughter. Sam is tasked with reconnecting the settlements across the country to a Chiral Network while completing essential parcel deliveries in the hopes of rebuilding the nation. Trapped between this world and the afterlife, B.T.s are a threat to the citizens of this world, who live segmented from one another in underground bunkers. An incident referred to as "Death Standing" led to humanoid monsters called B.T.s invading our reality. We step into the shoes of Sam Porter Bridges, played by Norman Reedus, in a postapocalyptic America. The story is the backbone of the experience. Most of my impressions of the PS4 version haven't changed.
#DEATH STRANDING PS5 FULL#
It adds a full list of new features and items, but very few feel like meaningful additions, like the teased extra missions that didn't add anything new to the experience. If you weren't on board with the title then, the same will be true for the Director's Cut. Say what you will, but Death Stranding is one of the most unique AAA releases in recent years. The initial review scores for Death Stranding were all over the place. Apart from expected increases in visual fidelity, Death Stranding: Director's Cut adds a few extra modes and missions for its PS5 re-release that will cost owners of the PS4 version a tenner ($10/£10/10€) to upgrade.
The announcement of Death Stranding: Director's Cut for PS5 seemed like an excellent excuse to give the title another go two years (and one pandemic) later. I very much enjoyed the Norman Reedus postapocalyptic parcel delivery simulator in my initial review, but I was eager to see if it would hold up as well on a second playthrough. When Death Stranding was released almost two years ago, it was one of the last major console exclusives for the PS4 - and it was a divisive one.